The Technology Framework: Teaching the T in STEM in a Changing World
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In a way, this parallels the use of The Scientific Method in K-12 science, shifting curriculum from
fact-based, single-answer memorization and calculation to an inquiry-based
method. The argument is that if we want innovative, creative problem solvers,
we have to teach the process of venturing into the unknown rather than the drilling
of what we currently believe to be true.
TECHNOLOGY IS MORE THAN COMPUTERS
Technology may benefit from a similar “essentialization” of
the discipline. It may also help solve some of the identity issues around the
term, “Technology”: First, some think that it’s all about computers, or
information technology (IT). Certainly, the computer world has usurped the
word: “education technology” means the use of computers and other information
technology products in the classroom. The International Society for Technologyin Education (ISTE) certainly assumes this. Personally, I don’t know how many
“women in technology” events I have gone to and found myself surrounded by
network, program, and database professionals—the only engineer in the bunch
When working with schools, I remind them that computers (as
we know them today) were invented in the 1950’s. Technological development
occurred for centuries before then. Once their definition of technology is
expanded, they realize they have more work to do, but also more opportunities.
Those of us in an “older” generation remember “votech”
school, a great opportunity for those students who were more “creative-ables”
than bookish calculators. The Brookings Institution’s The Hidden STEM Economy outlines the importance of these talents in
our economy as well and the importance of STEM for a larger population of
critical workers.
TECHNOLOGY SEEMS OVERWHELMING
But, how to prepare a kindergartener or third grader for
technology? Many industrial arts programs don’t start until 5th or 6th
grade at the earliest. One of the leaders in technology education, the
International Technology and Engineering Education Association (ITEEA) has
attempted to bring a technology awareness down into the early grades by addressing
“technological literacy.”
While this is good for an appreciation for the technology around us, the content areas start
to feel fragmented. In “The Designed World” criteria of the ITEEA standards,
Technology explodes into a second identity crisis: How to unite the various
types of technology (e.g. medical, transportation, manufacturing, construction,
energy and power technologies, in addition to agricultural and biotechnologies)
into a more manageable ways to teach concepts, skills, and abilities?
What technology education needs is a framework to streamline
and simplify disparate technologies, similar to what the Next GenerationScience Standards (NGSS) used. Since technicians are a bit more pragmatic than
scientists or engineers, the framework should reflect this practical nature, a
touchstone to make sure students know what they need to be able to be great
technicians – to construction, maintain, repair, and later dispose of the
technology.
When teaching, I like to use this framework, with four main
areas:
- Materials: What materials are commonly used in this field? What properties do these have? What happens to these properties over time or in different expected conditions?
- Manufacturing: How are these materials manufactured into the technology of interest? What are the common tools and instruments to create, maintain, repair, and dispose of this technology? What are the standard ways of communicating manufacturing procedures?
- Energy and Power: How is this technology powered? What is the energy requirement? How is this power transmitted to the technology?
- Information (data) and Intelligence: What data is needed to operate this technology (by humans, machines, or computers)? What kinds of decisions must be made with it?
A really good education explores how these are done in the
past and what new scientific discoveries and engineering practices might be important
in the future.
Some technology fields concentrate on one area more than
others. For example, computer technicians may need more in Area 4 whereas welders
are more concerned with Areas 1, 2, and 3. As technologies change and mature, a
framework can guide the incisions needed to reshape the education without
overwhelming the student or throwing out quality aspects of the existing
curriculum. For example, machinists should still learn the basics on material
properties, skills on creating and reading a blueprint, and selection and
determination of cutters and speeds, but their understanding of these areas can
be enhanced with a bit more knowledge about the data and decisions a computer
does in NC (numerical control) systems.
As a curriculum designer, a framework provides a good way to
check that all bases are covered. For students, it provides a structure on
which to hang their understanding.
A simple framework may be able to transform technical
education into a way for creative-ables to enlighten and make sense of the
world, rather than a series of facts and procedures to memorize and follow.
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